December 3rd, 2007
This images are for Composition. I learn this way by using Shake for composition of whole shots. I just want to make it more easy to control after I render them out. I am glad I learn it from teachers and classmates and friends in pretty short time. My friend Wen-Chin helped me a lot for lighting and composition. I am really appreciated her help.
Final Comp

Background

Sky

Character

Truck

Truck shadow

background depth
December 3rd, 2007
The whole time of my project is one years and ten months. I should finish in one year but it is really hard because I want to make this animation to be excellent. So I need more time.
The rough time of whole project
Five months for modeling and setup and scene setup
Four months for blocking up,layout and changing shots and a little story
Two months for texture and final environment models
Ten months for animating.
One week for character texture
One week for testing and learning Cloth Simulation
One weeks for Cloth Simulation
Two weeks for lighting
One week for setting rendering
One week for rendering and fixing rendering
One week for learning and Composition
One week for preparing Presentation
November 16th, 2007
I went to school almost whole week for rendering my short. The most difficult part for me is to set up for render because I easily to make some wrong setup of render. So if I did wrong setup, I need render again that shots. It is really sad and frustrated. My plan is to use there days for whole render but it took one week. Eventually, I did all of them. Next step will comp them to next week.
October 27th, 2007
I spend almost three weeks to test render and texture of character and also I did a lot tests for render. Finally I decide The final render style.
My adviser, Tom, give me suggestion that is to do one shot for rendering one shot for seeing the final animation. I will do next week.


October 24th, 2007
Today I just got a image for whole of shot. It is really hard when you do something you are not really familiar with it. Lighting is a different thing what I thought. Lighting need cooperate with texture and shader. My shader have some problems with lighting pass in to geometry and light inside of her mouth. I need use texture to make it dark.
October 22nd, 2007
All are for rendering test images for whole shot. I hope it will get better after my friend help me to figure out how to make it better. I will test it to next week and get good result. Now just for rough testing.


October 12th, 2007
I spent there day to modify and add texture to the truck. Finally I finish it. Good new for the next step. Ialso change shots have truck. I replace the old one and add subtle animation for truck to make it look realistic, not just like one box move. I hope it will help my whole animation quality.


October 9th, 2007
Modify the truck to a little different.
I try to make a truck in my story more details and I almost finish the texture. But the most difficult part is how to make the reflection of mirror on window of the truck. I come up some idea but I still need try. The first is use texture, the second is using metal ray to render only refection and compositing the different layers.
October 6th, 2007
I am pretty satisfied about ncloth. I spent one week studying and one week did whole clothes shots simulation. Even thorough some problems happened, I still can find a way to solve the problems. I am glad I can finished cloth simulation pretty quickly and I did finish it.
Now I am going to some texture and modify a truck model in next week. And also I need do uv map for the dog and bird. I hope I can finish one week.