This images are for Composition. I learn this way by using Shake for composition of whole shots. I just want to make it more easy to control after I render them out. I am glad I learn it from teachers and classmates and friends in pretty short time. My friend Wen-Chin helped me a lot for lighting and composition. I am really appreciated her help.
The whole time of my project is one years and ten months. I should finish in one year but it is really hard because I want to make this animation to be excellent. So I need more time.
The rough time of whole project
Five months for modeling and setup and scene setup
Four months for blocking up,layout and changing shots and a little story
Two months for texture and final environment models
Ten months for animating.
One week for character texture
One week for testing and learning Cloth Simulation
I went to school almost whole week for rendering my short. The most difficult part for me is to set up for render because I easily to make some wrong setup of render. So if I did wrong setup, I need render again that shots. It is really sad and frustrated. My plan is to use there days for whole render but it took one week. Eventually, I did all of them. Next step will comp them to next week.
Today I just got a image for whole of shot. It is really hard when you do something you are not really familiar with it. Lighting is a different thing what I thought. Lighting need cooperate with texture and shader. My shader have some problems with lighting pass in to geometry and light inside of her mouth. I need use texture to make it dark.
I spent there day to modify and add texture to the truck. Finally I finish it. Good new for the next step. Ialso change shots have truck. I replace the old one and add subtle animation for truck to make it look realistic, not just like one box move. I hope it will help my whole animation quality.
I try to make a truck in my story more details and I almost finish the texture. But the most difficult part is how to make the reflection of mirror on window of the truck. I come up some idea but I still need try. The first is use texture, the second is using metal ray to render only refection and compositing the different layers.
I am pretty satisfied about ncloth. I spent one week studying and one week did whole clothes shots simulation. Even thorough some problems happened, I still can find a way to solve the problems. I am glad I can finished cloth simulation pretty quickly and I did finish it.
Now I am going to some texture and modify a truck model in next week. And also I need do uv map for the dog and bird. I hope I can finish one week.
That is good tool for clothes simulation but I still need time to learn more to understand how to use it for overcoming problems.
Basically I got some good result but I want to make it more nice look so I will do some test and study some ways to achieve it.
I got some comments from Raman to shrink in the middle of my story. After I did some change, the film looks more intense. I like new version story and I also change some animation in some shots he mentioned the root is too stick. I think it works pretty well. Thanks Raman talked time to see my short animated film.
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